Certainly a noteworthy example of how that company used to operate. I guess the story isn’t completely made up because JW had to postpone the release indefinitely due to “unclear and diverse legal positions”. Hoping to get at least some money out of this because JW probably had already shipped units to and received payments from retail. So, they had their lawyers strike just a few days before the expansion was set to launch. BVT again wasn’t really happy about that because it meant they had at least partially funded a product they did not receive any royalties from. Some tipsters from the community apparently notified BVT about what they had found. Now that city supposedly would have been at the center of the expansion. (Some speculate that there was even more content that was removed again.) Turns out that there actually are assets in there. However, it was possible to do that through a cheat. The following is a mix of rumor and speculation which I can’t personally verify since I’ve played G4 only briefly, but hey: There’s this big city in G4, which you don’t get to explore because the guards won’t let you enter. They couldn’t afford a project with that scope on their own.īVT had a stake in G4, but they didn’t have a stake in the add-on that was supposed to ship in late March over here. Unlock more settings and skills as you level up, raid tombs, slay apparitions and even some of the dreaded shadows The Premium Edition opens up even more possibilities. It was only possible the way it was done due to the involvement of an external investor (BVT). The latest installment in the series takes you to a huge labyrinth - 13x13 fields -, each playable in any combination of battle settings. I’d assume that Gothic 4 was essentially JW’s attempt at a fiscal Hail Mary pass. They’re now known as Cranberry Production. They then did Battleforge and are now the guys running Lords of Ultima.ĤHead Studios (The Guild series) was also left in a financially vulnurable state and got acquired by dtp a year after The Guild 2 got released. AFAIK, the studio was essentially insolvent and in shutdown mode - until EA came along and picked them up. Let’s not forget the turd that was the Gothic 3 add-on - a project done by some company in India.Īs for Spellforce 2 - that was still done by Phenomic, and as always, the break-up wasn’t really pretty. Same for the Spellforce 2 add-on, that probably will not get released anymore, and Söldner 2, which got cancelled ages ago. What JW then did was trying to produce more Painkiller titles through what used to be mod teams. Contents 1 Starting Out 1.1 On the Field 1. The gem types available are Multiple Damage and Shock. Painkiller was a Dreamcatcher production that got released before they got acquired by JW, I think. Field G5 is available after completing Field G4 in Gemcraft Labyrinth. I enjoyed Painkiller and Spellforce 2, and don’t remember any major problems with them.
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